![]() That way you can launch directly to the server from the launcher. On the fourth tab you can set up connections to servers such as SimHQ and put in the password. ![]() Notice the difference in the command line as you move mods around. cfgAmmo defines the missile characteristics for ammunition held in a cfgMagazine which, in turn, is used by a cfgWeapon, which, in turn, is selected for use in a (series of) cfgVehicles. These classes can be subsequently added to by addons inherit in the game or provided by oem. This is NOT done by the selections on the first tab! Highlight a mod and move it up or down with the arrow buttons to the right. cfgAmmo, cfgMagazines, cfgWeapons and cfgVehicles are root classes defined in the engines config.bin. *Important* - On the second tab in the lower left you can modify the order in which mods are loaded. You can also choos to to play online or offline. This way you can set up different groups for different servers or setups.Īt the bottom of the window it will show you the command line it created from the choices you made. On the right side you can create groups and drag the mods from the left side to the right side group. ![]() ![]() It will also show you if a mod is nested improperly. On the first page or tab, on the left side it will show the mods it detects in Arma 2 folder. You will need to make sure that it knows where your Arma 2 folder is located if it is in a custom installed location. Some tips on the launcher (I dont have access to screen shots right now)
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